The configuration file is located at /MBedwars/sounds.yml
.
The file basically persists of a list of sounds of objects, with the key of the object being the id of the event. Or in other words, the file persists of various entries that look like this:
countdown-counting: # <- id
name: ITEM_FLINTANDSTEEL_USE
is-active: true
is-custom-resourcepack: false
volume: 1.0
pitch: 1.0
Each of these entries is an event within MBedwars. You may use the following configurations within each entry:
Name | Type | Meaning | Default Value |
name | Text | The name of the sound that is being played (*1) | "ENTITY_CHICKEN_AMBIENT" |
is-active | true / false | Whether a sound should be played at all | true |
is-custom-resourcepack | true / false | If this config is set to false, MBedwars will look into a list at (*1) and use it if it exists. The benefit of this is, that the actual name doesn't need to match 100%. We also persist a list of all sounds of the past / of the ones of the future and automatically use the new/old one in case Mojang decides to change them. With this, a more error-less experience can be promised. On the other hand, setting this config to true makes it possible for you to use custom sounds that you have added to your resource pack (make sure that your server runs 1.9 or newer) | false |
volume | Decimal Number | The volume and how far it can be heard (may range between 0.5 and 2.0) | 1.0 |
pitch | Decimal Number | The pitch of the sound (a higher value also makes it play quicker; may range between 0.5 and 2.0) | 1.0 |
*1: Visit this page if you want to learn where and how you can find these names.
Also available at: https://pastebin.com/YpEu1E0U
Click to open:
#########################
## Visit the wiki page for further info: https://s.marcely.de/mbww16
#########################
countdown-counting:
name: FIRE_IGNITE
is-active: true
is-custom-resourcepack: false
volume: 1.0
pitch: 1.0
countdown-donecounting:
name: LEVEL_UP
is-active: true
is-custom-resourcepack: false
volume: 1.0
pitch: 1.0
bed-destroy:
name: WITHER_DEATH
is-active: true
is-custom-resourcepack: false
volume: 1.0
pitch: 2.0
bed-destroy-enemy:
name: WITHER_DEATH
is-active: true
is-custom-resourcepack: false
volume: 1.0
pitch: 1.0
team-eliminated:
name: ENDERDRAGON_HIT
is-active: true
is-custom-resourcepack: false
volume: 1.0
pitch: 1.0
setupgui-click-switch:
name: CLICK
is-active: true
is-custom-resourcepack: false
volume: 1.2
pitch: 1.7
setupgui-click-primary:
name: CHICKEN_EGG_POP
is-active: true
is-custom-resourcepack: false
volume: 0.5
pitch: 2.0
setupgui-click-previous:
name: DIG_WOOL
is-active: true
is-custom-resourcepack: false
volume: 1.0
pitch: 2.0
setupgui-click-create:
name: LEVEL_UP
is-active: true
is-custom-resourcepack: false
volume: 0.3
pitch: 1.4
setupgui-click-destroy:
name: ITEM_BREAK
is-active: true
is-custom-resourcepack: false
volume: 1.0
pitch: 0.7
setupgui-success:
name: NOTE_SNARE_DRUM
is-active: true
is-custom-resourcepack: false
volume: 0.8
pitch: 2.0
setupgui-failure:
name: NOTE_BASS
is-active: true
is-custom-resourcepack: false
volume: 1.0
pitch: 0.7
villagershop-open:
name: CLICK
is-active: true
is-custom-resourcepack: false
volume: 1.0
pitch: 1.0
villagershop-buyfail-onetimepurchase:
name: NOTE_BASS_DRUM
is-active: true
is-custom-resourcepack: false
volume: 1.0
pitch: 1.0
villagershop-buyfail-toofewmaterials:
name: NOTE_BASS
is-active: true
is-custom-resourcepack: false
volume: 1.0
pitch: 1.0
villagershop-buyfail-insufficient-permissions:
name: NOTE_PIANO
is-active: true
is-custom-resourcepack: false
volume: 1.0
pitch: 1.0
villagershop-buyfail-buygroup:
name: NOTE_BASS_DRUM
is-active: true
is-custom-resourcepack: false
volume: 1.0
pitch: 1.0
villagershop-buysuccess:
name: ITEM_PICKUP
is-active: true
is-custom-resourcepack: false
volume: 1.0
pitch: 1.0
upgradeshop-open:
name: CLICK
is-active: true
is-custom-resourcepack: false
volume: 1.0
pitch: 2.0
upgradeshop-buyfail-toofewmaterials:
name: NOTE_BASS
is-active: true
is-custom-resourcepack: false
volume: 1.0
pitch: 1.0
upgradeshop-buyfail-maxlevel:
name: NOTE_BASS_DRUM
is-active: true
is-custom-resourcepack: false
volume: 1.0
pitch: 1.0
upgradeshop-buysuccess:
name: ITEM_PICKUP
is-active: true
is-custom-resourcepack: false
volume: 1.0
pitch: 2.0
spectator-leave:
name: CHICKEN_EGG_POP
is-active: true
is-custom-resourcepack: false
volume: 1.0
pitch: 2.0
spectator-border:
name: NOTE_BASS_DRUM
is-active: true
is-custom-resourcepack: false
volume: 1.0
pitch: 1.0
spectator-teleport-open:
name: HORSE_BREATHE
is-active: true
is-custom-resourcepack: false
volume: 1.0
pitch: 2.0
spectator-teleport-use:
name: GHAST_FIREBALL
is-active: true
is-custom-resourcepack: false
volume: 1.0
pitch: 2.0
spectator-change-speed:
name: HORSE_SADDLE
is-active: true
is-custom-resourcepack: false
volume: 1.0
pitch: 1.0
spectator-change-arena:
name: PORTAL_TRIGGER
is-active: true
is-custom-resourcepack: false
volume: 1.0
pitch: 2.0
spectator-change-arena-fail:
name: HORSE_JUMP
is-active: true
is-custom-resourcepack: false
volume: 1.0
pitch: 1.0
extraitem-teleporter-use:
name: CHICKEN_EGG_POP
is-active: true
is-custom-resourcepack: false
volume: 1.0
pitch: 1.0
extraitem-tntsheep-fuse:
name: FUSE
is-active: true
is-custom-resourcepack: false
volume: 1.0
pitch: 1.0
extraitem-minishop-use:
name: ORB_PICKUP
is-active: true
is-custom-resourcepack: false
volume: 1.0
pitch: 1.0
extraitem-rescueplatform-use:
name: FIZZ
is-active: true
is-custom-resourcepack: false
volume: 1.0
pitch: 1.0
extraitem-rescueplatform-autobreak:
name: SLIME_WALK2
is-active: true
is-custom-resourcepack: false
volume: 1.0
pitch: 1.0
extraitem-fireball-use:
name: GHAST_FIREBALL
is-active: true
is-custom-resourcepack: false
volume: 1.0
pitch: 1.0
lobby-leave:
name: CHICKEN_EGG_POP
is-active: true
is-custom-resourcepack: false
volume: 1.0
pitch: 2.0
lobby-achievements-open:
name: CHICKEN_EGG_POP
is-active: true
is-custom-resourcepack: false
volume: 1.0
pitch: 1.0
lobby-achievements-click:
name: NOTE_BASS
is-active: true
is-custom-resourcepack: false
volume: 1.0
pitch: 2.0
lobby-forcestart:
name: CAT_HISS
is-active: true
is-custom-resourcepack: false
volume: 1.0
pitch: 1.0
lobby-selectteam-open:
name: FIREWORK_BLAST
is-active: true
is-custom-resourcepack: false
volume: 1.0
pitch: 2.0
lobby-selectteam-select:
name: SHEEP_IDLE
is-active: true
is-custom-resourcepack: false
volume: 1.0
pitch: 2.0
lobby-selectteam-alreadyselected:
name: NOTE_BASS
is-active: true
is-custom-resourcepack: false
volume: 1.0
pitch: 1.0
lobby-selectteam-full:
name: NOTE_BASS
is-active: true
is-custom-resourcepack: false
volume: 1.0
pitch: 1.0
lobby-votearena-open:
name: FIREWORK_BLAST
is-active: true
is-custom-resourcepack: false
volume: 1.0
pitch: 1.0
lobby-votearena-vote:
name: LEVEL_UP
is-active: true
is-custom-resourcepack: false
volume: 1.0
pitch: 2.0
lobby-votearena-alreadyvoted:
name: NOTE_BASS
is-active: true
is-custom-resourcepack: false
volume: 1.0
pitch: 1.0
lobby-votearena-notvoteable:
name: NOTE_BASS
is-active: true
is-custom-resourcepack: false
volume: 1.0
pitch: 1.0
lobby-outofmap:
name: CAT_HISS
is-active: true
is-custom-resourcepack: false
volume: 1.0
pitch: 2.0
achievement-get:
name: LEVEL_UP
is-active: true
is-custom-resourcepack: false
volume: 1.0
pitch: 1.0
playerdeath-effect:
name: FIZZ
is-active: true
is-custom-resourcepack: false
volume: 1.0
pitch: 1.0
trap-cause:
name: ITEM_BREAK
is-active: true
is-custom-resourcepack: false
volume: 1.0
pitch: 1.0
trap-owner:
name: GHAST_CHARGE
is-active: true
is-custom-resourcepack: false
volume: 1.0
pitch: 2.0
bridge-build:
name: DIG_STONE
is-active: true
is-custom-resourcepack: false
volume: 1.0
pitch: 1.0
teleporter-counting:
name: NOTE_PLING
is-active: true
is-custom-resourcepack: false
volume: 1.0
pitch: 2.0
entity-villager-hurt:
name: VILLAGER_HIT
is-active: true
is-custom-resourcepack: false
volume: 1.0
pitch: 1.0
entity-villager-death:
name: VILLAGER_DEATH
is-active: true
is-custom-resourcepack: false
volume: 1.0
pitch: 1.0
entity-player-hurt:
name: HURT_FLESH
is-active: true
is-custom-resourcepack: false
volume: 1.0
pitch: 1.0
entity-player-death:
name: HURT_FLESH
is-active: true
is-custom-resourcepack: false
volume: 1.0
pitch: 1.0
entity-armor-stand-hit:
name: HORSE_WOOD
is-active: true
is-custom-resourcepack: false
volume: 1.0
pitch: 1.0
entity-armor-stand-break:
name: ZOMBIE_WOOD
is-active: true
is-custom-resourcepack: false
volume: 1.0
pitch: 1.0
timer-ending:
name: NOTE_BASS
is-active: true
is-custom-resourcepack: false
volume: 1.0
pitch: 1.0
fireball-out-of-bounds:
name: EXPLODE
is-active: true
is-custom-resourcepack: false
volume: 1.0
pitch: 0.7